Academics
North Carolina State University
Bachelor’s of Science in Computer Science
4.0 GPA
August 2020 - May 2024
GAME ENGINE
proof of knowledge for a
Basic platformer game
Proof of reusability
of the game engine
A pivotal course in my undergraduate career was Game Engine Foundations.
In this class, I worked on building a game engine to handle a basic platformer game using C++, SFML, v8 scripting, and the ZMQ library.
My game engine utilizes components which manage
In order to prove the reusability of our engine, I leveraged scripting and the existing components of my game engine to create an entirely different game: Tetris.
The code difference between the two games totals to 17.19%, effectively demonstrating the reusability of my game engine using JS scripting.
POLITICAL THEORY
PERFORMING THE LOST CAUSE